Intro

👋🏻Hello! My name is Fikri Maulana. In August 2020, I joining Sanbercode UI/UX bootcamp to build my skills in UX. Through intensive class in a month and arrange the report in a week, finally I can publish my first Case Study in UX and also as my final project in this course. I hope this case study can give you some insights.

Happy reading ✨

1. OVERVIEW


Tutormu is an online-based learning app that offers a variety of classes to achieve digital skills. The main features provided are: material in the form of learning videos, which can be downloaded and played offline, and can be directly guided by mentors through the Live Chat feature.

My Role

In this project my role is UI/UX Designerr

Team

Meet the team I work with: Dhesinta, Sofia and Gusnand

Duration

15 - 26 August 2022

Tools

2. PROBLEM STATEMENT AND BUSINESS GOALS


I. Problem Statement

How to present an online learning platform that can increase user interest and talent for digital skills.

II. Business Goals

Engaging user to subscribe and use platform as a medium to unlock new digital skills.

3. DESIGN PROCESS


The Design Thinking method was choosed in the making of this project. Design Thinking is a human-centered approach that integrates products with user needs. This process through 5 (five) phase as below:

28-286337_design-thinking-process-design-thinking-png 1.png

Deliverables:

  1. Empathize: In-depth interview